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How do Gang of Four Design Patterns fit into the MVC paradigm?

Asked 2012-02-02T20:39:42.077
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I've mulled over Design Patterns for some time now and I am just starting to see how I might actually begin incorporating some of these more deliberately in my development work. However, I am still confused about their treatment of MVC in the beginning of the book and how it relates to the rest of the book.

Most of the frameworks I have worked with - Spring, Yii, ASP.NET, and even Objective-C Cocoa (UIKit) - cater to the MVC paradigm. I get MVC because to me it is a useful way of classifying objects and how they should message or interact with each other. Plus, these frameworks kind of force it upon you even if you are not setting out to think in the MVC way.

I also feel that I understand the premise of Design Patterns: they really don't like subclassing, they love abstract interfaces, and they strive for loose coupling. I can't say I fully understand all of the patterns yet or how they are useful, but I am getting a feel for it.

My question is this: what is the interplay between MVC and design patterns? What were they getting at in the first chapter of the book with the MVC application example? Are certain design patterns just not relevant in the MVC paradigm? I wonder, for example, how the Command pattern is supposed to fit into MVC. It seems incredibly useful, but do we create a CommandModel and CommandController to send to other controllers? Do we just create a Command object as prescribed in the book? Basically, I am wondering if the ideas of MVC and Design Patterns are wholly disjoint and I just don't understand, or if there are some patterns that do not fit into the mold.

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MVC is an architectural pattern. It perfectly fits with other design patterns like Command Pattern. But you do not apply patterns just because they exist and they are written in an authoritative book. You apply patterns when you have a programming/design problem and there is a way to solve that problem that was discovered by someone else and was written down. The way to solve a problem is a pattern. For example, you have an application that saves data to the database. Data to be saved is quite complex: some records must be inserted, some records updated and some deleted. The sequence of steps is important because the records to be inserted into one table depend on records to be inserted into another table. So, a database transaction must be used. One of possible ways to implement the transaction is to use Command Pattern. The way to do it is very well explained in Larman's "Applying UML and Patterns" book (chapter "Designing a Persistence Framework wth Patterns", section "Designing a Transaction with the Command Pattern" - scroll down to the page 556). PersistentObject is an abstract Model class there. All other Model classes extend it. In that example MVC is implemented in the UI, Application and Domain layers but Command is implemented in the Persistence layer. These patterns help to solve different problems and they are mutually supportive in that example.

answered 2012-02-04T00:53:14.800

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