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What are the differences between community detection algorithms in igraph?

Asked 2012-02-27T20:37:13.470
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I have a list of about 100 igraph objects with a typical object having about 700 vertices and 3500 edges.

I would like to identify groups of vertices within which ties are more likely. My plan is to then use a mixed model to predict how many within-group ties vertices have using vertex and group attributes.

Some people may want to respond to other aspects of my project, which would be great, but the thing I'm most interested in is information about functions in igraph for grouping vertices. I've come across these community detection algorithms but I'm not sure of their advantages and disadvantages, or whether some other function would be better for my case. I saw the links here as well, but they aren't specific to igraph. Thanks for your advice.

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Here is a short summary about the community detection algorithms currently implemented in igraph:

  • edge.betweenness.community is a hierarchical decomposition process where edges are removed in the decreasing order of their edge betweenness scores (i.e. the number of shortest paths that pass through a given edge). This is motivated by the fact that edges connecting different groups are more likely to be contained in multiple shortest paths simply because in many cases they are the only option to go from one group to another. This method yields good results but is very slow because of the computational complexity of edge betweenness calculations and because the betweenness scores have to be re-calculated after every edge removal. Your graphs with ~700 vertices and ~3500 edges are around the upper size limit of graphs that are feasible to be analyzed with this approach. Another disadvantage is that edge.betweenness.community builds a full dendrogram and does not give you any guidance about where to cut the dendrogram to obtain the final groups, so you'll have to use some other measure to decide that (e.g., the modularity score of the partitions at each level of the dendrogram).

  • fastgreedy.community is another hierarchical approach, but it is bottom-up instead of top-down. It tries to optimize a quality function called modularity in a greedy manner. Initially, every vertex belongs to a separate community, and communities are merged iteratively such that each merge is locally optimal (i.e. yields the largest increase in the current value of modularity). The algorithm stops when it is not possible to increase the modularity any more, so it gives you a grouping as well as a dendrogram. The method is fast and it is the method that is usually tried as a first approximation because it has no parameters to tune. However, it is known to suffer from a resolution limit, i.e. communities below a given size t

answered 2012-02-28T09:00:20.490

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