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Alex Rivera
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I'm trying to rotate a UIImageView 360 degrees, and have looked at several tutorials online. I could get none of them working, without the UIView either stopping, or jumping to a new position. How can I achieve this? The latest thing I've tried is: [UIView animateWithDuration:1.0 delay:0.0 options:0 animations:^{ imageToMove.transform = CGAffineTransformMakeRotation(M_PI); } completion:^(BOOL finished){ NSLog(@"Done!"); }]; But if I use 2*pi, it doesn't move at all (since it's the same position). If I try to do just pi (180 degrees), it works, but if I call the method again, it rotates backwards. EDIT : [UIView animateWithDuration:1.0 delay:0.0 options:0 animations:^{ [UIView setAnimationRepeatCount:HUGE_VALF]; [UIView setAnimationBeginsFromCurrentState:YES]; imageToMove.transform = CGAffineTransformMakeRotation(M_PI); } completion:^(BOOL finished){ NSLog(@"Done!"); }]; doesn't work either. It goes to 180 degrees, pauses for a split second, then resets back to 0 degrees before it starts again.
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