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Alex Rivera
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I am working on the Unity Plugin project and try to import the c++ native dll from c# file. But I keep getting dllnotfoundexception. c++ dll code: extern "C" { extern __declspec( dllexport ) bool IGP_IsActivated(); } c# code: [DllImport("mydll")] private static extern bool IGP_IsActivated(); Dll is in place and FIle.Exists work properly. All dependent dlls are present at same hierarchy, but I still end up in dllnotfound exception. Any help, much appreciated!!
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