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Alex Rivera
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I'm trying to iterate over an enum, and call a method using each of its values as a parameter. There has to be a better way to do it than what I have now: foreach (string gameObjectType in Enum.GetNames(typeof(GameObjectType))) { GameObjectType kind = (GameObjectType) Enum.Parse(typeof (GameObjectType), gameObjectType); IDictionary<string, string> gameObjectData = PersistentUtils.LoadGameObject(kind, persistentState); } //... public static IDictionary<string, string> LoadGameObject(GameObjectType gameObjectType, IPersistentState persistentState) { /* ... */ } Getting the enum names as strings, then parsing them back to enums, feels hideous.
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