Alex Rivera | Logout

Why am I getting this redefinition of class error?

Asked 2010-09-19T16:26:19.047
37

Apologies for the code dump:

gameObject.cpp:

#include "gameObject.h"
class gameObject
{
    private:
    int x;
    int y;
    public:
    gameObject()
    {
    x = 0;
    y = 0;
    }

    gameObject(int inx, int iny)
    {
        x = inx;
        y = iny;
    }

    ~gameObject()
    {
    //
    }
    int add()
    {
        return x+y;
    }
};

gameObject.h:

class gameObject
{
    private:
    int x;
    int y;
    public:
    gameObject();

    gameObject(int inx, int iny);
    ~gameObject();
    int add();
};

Errors:

||=== terrac, Debug ===|
C:\terrac\gameObject.cpp|4|error: redefinition of `class gameObject'|
C:\terrac\gameObject.h|3|error: previous definition of `class gameObject'|
||=== Build finished: 2 errors, 0 warnings ===|

I can't figure out what's wrong. Help?

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1 Answer

-2

You define the class gameObject in both your .cpp file and your .h file.
That is creating a redefinition error.

You should define the class, ONCE, in ONE place. (convention says the definition is in the .h, and all the implementation is in the .cpp)

Please help us understand better, what part of the error message did you have trouble with?

The first part of the error says the class has been redefined in gameObject.cpp
The second part of the error says the previous definition is in gameObject.h.

How much clearer could the message be?

answered 2010-09-19T16:30:47.040

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