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Alex Rivera
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Apologies for the code dump: gameObject.cpp: #include "gameObject.h" class gameObject { private: int x; int y; public: gameObject() { x = 0; y = 0; } gameObject(int inx, int iny) { x = inx; y = iny; } ~gameObject() { // } int add() { return x+y; } }; gameObject.h: class gameObject { private: int x; int y; public: gameObject(); gameObject(int inx, int iny); ~gameObject(); int add(); }; Errors: ||=== terrac, Debug ===| C:\terrac\gameObject.cpp|4|error: redefinition of `class gameObject'| C:\terrac\gameObject.h|3|error: previous definition of `class gameObject'| ||=== Build finished: 2 errors, 0 warnings ===| I can't figure out what's wrong. Help?
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