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Alex Rivera
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In C#, if I want to deterministically clean up non-managed resources, I can use the "using" keyword. But for multiple dependent objects, this ends up nesting further and further: using (FileStream fs = new FileStream("c:\file.txt", FileMode.Open)) { using (BufferedStream bs = new BufferedStream(fs)) { using (StreamReader sr = new StreamReader(bs)) { // use sr, and have everything cleaned up when done. } } } In C++, I'm used to being able to use destructors to do it like this: { FileStream fs("c:\file.txt", FileMode.Open); BufferedStream bs(fs); StreamReader sr(bs); // use sr, and have everything cleaned up when done. } Is there a better way in C# to do this? Or am I stuck with the multiple levels of nesting?
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